EvilTower.txt (Evil Tower Map Pack):
CTF-EvilTower2.unr
DM-EvilTower.unr
DOM-EvilTower.unr

======================================================================
Title                  :EvilTower
Version                :1.0
Release Date           :2003-01-13 
Filename               :EvilTower.zip
Author                 :Doctor Evil
Email Address          :evilut@hotmail.com
Web Page               :http://www.geocities.com/evilut/
Description            :Lots of z-axis action in an 8-storey tower
Where to get this map  :If you're reading this, then you probably 
                        know where by now (;-) 
Other levels by author :A list can be found on the web site.

Additional Credits to  :-Epic Megagames
                        -Whoever designed the Unreal Editor 
                         and all those nice textures and music. 
                        -Various authors of web tutorials for 
                         the Unreal Editor.

======================================================================
--- Play Information ---
Game                   :Unreal Tournament
Level Name             :EvilTower
Single Player          :Yes, botmatch.
Cooperative            :Two teams each of 3 or 4 seem to work best;
                        twice as many for CTF.
Deathmatch             :Or 4-8 with each bot for him/herself. 
Dark Match             :No
Difficulty Settings    :No
New Sounds             :No (except for the "Golgotha" music track)
New Graphics           :Yes - EvilNumbers.utx
NewUnrealScript        :No
External DLLs          :No
Known bugs             :None yet ...

--- Construction ---
Editor(s) used         :UnrealEd2.0
Base                   :New Level (DM; modified for DOM and CTF)
Construction Time      :Five hours for DM-EvilTower, 
                        A few minutes for the DOM version,
                        Two hours for the CTF version.

Installation
-------------
Unzip the file
-CTF-EvilTower2.unr in the  UnrealTournament/Maps/     directory;
-DM-EvilTower.unr in the    UnrealTournament/Maps/     directory;
-DOM-EvilTower.unr in the   UnrealTournament/Maps/     directory;
-GolGoth.umx  in the        UnrealTournament/Music/    directory;
-EvilNumbers.utx  in the    UnrealTournament/Textures/ directory;
-You're already reading this DM-EvilTower.txt file, 
 so you know where it goes!
-start the game and choose the level under the appropriate game type.

Extended description:
---------------------
EvilTower is a fairly small map that is intended to provide 
considerable z-axis action.  

A tunnel wraps its way fully around the central tower.   The 
tunnel has plenty of health vials.   It gives access to each 
of the eight floors of the central tower, where all of the 
weapons, ammo, damage amp, jumpboots and shield belt can be 
found.    Most of the weapons are on narrow walkways across 
the centre of the tower.   There is also an "attic" that opens
out on the roof of the tower.   One very open elevator travels 
up the inside of the tower, from the ground floor all the way 
to the attic, stopping briefly at each level.

The map is fully zoned.   Each floor of the tower is labelled as 
Levels 1 to 8, together with the main weapon to be found on the 
walkway of that level.   The tunnel is also fully zoned for each 
level.   In a team game "F1" will reveal the locations of all 
teammates.

The Capture-The-Flag version of this map uses two such towers, 
one for red, the other for blue.   The flags are at the top of 
each tower.   The towers are connected by pathways at levels 
1 and 5.

I chose the splendid track from AS-Golgotha (thank you Grzegorz 
Kubicki) as the music track for this and several other creations.   
I created my own texture pack for the floor level icons, using 
only the simplest features of CorelDraw 10.
All other sounds and textures should be standard.

Problems
--------
A bot will occasionally get stuck, running on the spot.   However, 
most of them are able to find the control points in DOM and the 
flag in CTF.   They do jump between levels in the central well 
and use the surrounding tunnels.   I am not aware of any other
problems.

Copyright / Permissions
------------------------
This level is copyrighted by Doctor Evil (real name on request), 
2003.

Authors MAY use this level as a base to build additional levels, 
provided due credit is given to the original author.

You are NOT allowed to commercially exploit this level, 
i.e. put it on a CD or any other electronic medium that is sold 
for money without my explicit permission!   
For free is OK, though ...

You MAY distribute this level through any electronic network 
(internet, FIDO, local BBS etc.), provided you include this file 
and leave the archive intact.

-----------------------
UNREAL TOURNAMENT (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered 
trademarks of Epic Megagames, Inc. All other trademarks and trade 
names are properties of their respective owners.