EvilMazes.txt
======================================================================
Title                  :Evil Mazes
Version                :1.1
Release Date           :2002-10-08
Filename               :EvilMazes.zip
Author                 :Doctor Evil
Email Address          :evilut@hotmail.com
Web Page               :http://www.geocities.com/evilut/
Description            :Explore a circular maze, or go up on the roof
Where to get this map  :If you're reading this, then you probably 
                        know where by now (;-) 
Other levels by author :DM-2OddRooms, DM-CircleMaze, DM-EvilSkyPad, 
                        DM-EvilHex, DM-EvilMaze3, DM-AdamlyRooms1, 
                        DM-AdamlyRooms5, DM-EvilLabyrinths,
                        DM-Escher, DM-Giger, DM-EvilSkyPad,
                        CTF-EvilHex, CTF-EvilMaze4, CTF-EvilSkyPad,
                        CTFM-7Hexagons, CTFM-EvilHex,
                        DOM-EvilHex, DOM-EvilMaze.
Additional Credits to  :-Epic Megagames
                        -Whoever designed the Unreal Editor 
                         and all those nice textures and music. 
                        -Various authors of web tutorials for 
                         the Unreal Editor.

======================================================================
--- Play Information ---
Game                   :Unreal Tournament
Level Name             :(a) DM-CircleMaze2
                        (b) DM-EvilMaze6
Single Player          :Yes, botmatch.
Cooperative            :Two teams each of 5 to 8 seem to work best.
Deathmatch             :Or 6-12 with each bot for him/herself. 
Dark Match             :No
Difficulty Settings    :No
New Sounds             :The music track ("HoldTheFort.umx") is not 
                        standard.
New Graphics           :All textures (except "Des-space.utx") 
                         should be standard.
NewUnrealScript        :No
External DLLs          :No
Known bugs             :None.

--- Construction ---
Editor(s) used         :UnrealEd2.0
Base                   :(a) New Level;  (b) based on (a)
Construction Time      :10 hours total. 

Installation
-------------
Unzip the file
- DM-CircleMaze2.unr  in the  UnrealTournament/Maps/     directory;
- DM-EvilMaze6.unr  in the    UnrealTournament/Maps/     directory;
- HoldTheFort.umx  in the     UnrealTournament/Music/    directory;
- Des-space.utx  in the       UnrealTournament/Textures/ directory;
- You're already reading this EvilMazes.txt file, 
  so you know where it goes!
- start the game and choose the level under the Tournament Team Game
  or Deathmatch game types.


Extended description:
---------------------
(a) DM-CircleMaze2

Various narrow circular corridors branch off from a broad 
circular corridor on two levels.   The redeemer is hard to 
use well in the circular tunnels, but the flak cannon (or 
bunny bomber) can be highly effective there. 

The flak cannons are in the very centre of the map, both 
on the main level and upstairs.   The only redeemer is near 
the lower flak cannon.   

This is an early Evil map - and it shows in the poorly
aligned ramps connecting the two levels.   Nevertheless, 
the action can be quite frantic, especially with the 
bunny bomber mutator in play.

---------------------
(b) DM-EvilMaze6

The upper levels are replaced in this map by access to 
the great outdoors.   You do have access to the tunnel 
roofs.   But beware of that first step ... it's a *long* 
way down ... 

The flak cannons are on the ends of long, narrow gangplanks
at each end of the map, out in the open air and open to 
enemy fire.   It is only too easy to be pushed off into 
the void by stray weapons fire!   One redeemer is hidden in 
a tunnel while the other is atop the golden roof, where 
bots rarely venture.

The gravity is low everywhere - unless you fall off while 
outside, in which case the gravity becomes fatal.


Copyright / Permissions
------------------------
This level is copyrighted by Doctor Evil (real name on request), 
2002.

Authors MAY use this level as a base to build additional levels, 
provided due credit is given to the original author.

You are NOT allowed to commercially exploit this level, 
i.e. put it on a CD or any other electronic medium that is sold 
for money without my explicit permission!   
For free is OK, though ...

You MAY distribute this level through any electronic network 
(internet, FIDO, local BBS etc.), provided you include this file 
and leave the archive intact.

-----------------------
UNREAL TOURNAMENT (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered 
trademarks of Epic Megagames, Inc. All other trademarks and trade 
names are properties of their respective owners.