EvilMotionV2.txt
======================================================================
Title                  :DOM-EvilMotionV2 (Evil Motion Sickness)
Version                :2.1
Release Date           :2003-11-29 
Filename               :EvilMotionV2.zip
Author                 :Doctor Evil
Email Address          :doctor@evilut.com
Web Page               :http://www.evilut.com/
Description            :Domination version of CTF-EvilMotionV2
Where to get this map  :If you're reading this, then you probably 
                        know where by now (;-) 
Other levels by author :DM-Escher, DM-Giger4, 
                        DM-2OddRooms, DM-CircleMaze, DM-CircleMaze2, 
                        DM-EvilHex, DM-EvilMaze3, DM-AdamlyRooms1, 
                        DM-AdamlyRooms5, DM-EvilLabyrinths,
                        DM-EvilDoorsSky, DM-EvilDoors5, CTF-EvilTower2
                        CTF-EvilHex, CTF-EvilMaze4, CTF-EvilSkyPad,
                        CTFM-7Hexagons, CTFM-EvilHex, CTFM-HallOfGiants2
                        DOM-EvilHex, DOM-EvilDoors.
Additional Credits to  :-Epic Megagames
                        -Whoever designed the Unreal Editor 
                         and all those nice textures and music. 
                        -Various authors of web tutorials for 
                         the Unreal Editor.

======================================================================
--- Play Information ---
Game                   :Unreal Tournament
Level Name             :DOM-EvilMotionV2
Single Player          :Yes, botmatch.
Cooperative            :Teams each of 4 to 6 seem to work best.
Deathmatch             :Not really. 
Dark Match             :No
Difficulty Settings    :No
New Sounds             :Just the blank music file.
New Graphics           :All textures should be standard.
NewUnrealScript        :No
External DLLs          :No
Known bugs             :Bots can't find the upper control points

--- Construction ---
Editor(s) used         :UnrealEd2.0
Base                   :CTF-EvilMotionV2
Construction Time      :Way too long - and counting. 

Installation
-------------
Unzip the file
- DOM-EvilMotionV2.unr in the   UnrealTournament/Maps/  directory;
- blank.umx  in the             UnrealTournament/Music/  directory;
- You're already reading this EvilMotionV2.txt file, 
  so you know where it goes!
- start the game and choose the level under the Domination Game type.

Extended description:
---------------------

DOM-EvilMotionV2 is a domination version of CTF-EvilMotionV2.

DOM-EvilMotionV2 (or, to give it its full in-game name, 
 "Evil Motion Sickness"), is an experiment with moving
 textures.    Almost all textures move (according to the zone's 
 U-pan and/or V-pan rate, as set in the ZoneInfo/ZoneLight property).
A matching zone velocity is also set in some places. 
The intent in such places is that, if you don't try 
 to move, then you will be swept along at the same velocity as the 
 walls.    A speed of 70 units, resolved into the appropriate 
 direction for each of the twelve parts separately of each of the 
 two large curved pentagonal corridors, achieves this in Version 2.

However, by running in contact with the walls in the two curved 
 corridors, it is possible to be catapulted safely at great 
 speed in the opposite direction.   Dr. Evil has no idea why 
 this happens, but it is a nice added feature!

The pan speeds are set to five times normal speed in the central 
 tower, which is also a healing tower (+2 units of health per second 
 up to 100) except in the lava pit (where incineration occurs in 
 all too few seconds).    Even Dr. Evil finds the overall 
 effect of so many walls in motion to be quite disconcerting. 
That is why a few Nali, who are obviously not feeling well (to judge 
 from both sight and sound), have been placed around the map ...

The bots are immune to the visual distractions, but they struggle
 to use the elevators up to the control points in the blue and red 
 towers.    
Dr. Evil still has some work to do on this sick map.    
But, with an Evil Empire to supervise, there are never enough 
 hours in a day  ...
------------------------


Copyright / Permissions
------------------------
These levels are copyrighted by Doctor Evil, 2003, 
(except for most of the texture images - they have been lifted 
shamelessly from various public web sites :-)  

Authors MAY use this level as a base to build additional levels, 
provided due credit is given to the original author.

You are NOT allowed to commercially exploit this level, 
i.e. put it on a CD or any other electronic medium that is sold 
for money without my explicit permission!   
For free is OK, though ...

You MAY distribute this level through any electronic network 
(internet, FIDO, local BBS etc.), provided you include this file 
and leave the archive intact.

-----------------------
UNREAL TOURNAMENT (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered 
trademarks of Epic Megagames, Inc. All other trademarks and trade 
names are properties of their respective owners.