DM-EvilCathedral.txt
======================================================================
Title                  :Evil Temple To Be (or not to be)
                        (DM-EvilTemple2b)
Version                :2.2
Release Date           :2020-07-12
Filename               :DM-EvilTemple2b.zip
Author                 :Doctor Evil
Email Address          :doctor@evilut.com
Web Page               :http://www.evilut.com/
Description            :Temple of Slaughter on Five Levels
Where to get this map  :If you're reading this, then you probably 
                        know where by now (;-) 
Other levels by author :CTF-Escher, DM-EvilCathedral, DM-EvilHex,
                        CTFM-EvilMotionV2, DM-EvilDoorsSky,
                        CTFM-HallOfGiants2, CTFM-EvilXmas 
                        and many others listed on the web site.
Additional Credits to  :-Epic Megagames
                        -Whoever designed the Unreal Editor 
                         and all those nice textures and music. 
                        -Various authors of web tutorials for 
                         the Unreal Editor.

======================================================================
--- Play Information ---
Game                   :Unreal Tournament
Level Name             :DM-EvilTemple2b
Single Player          :Yes, botmatch.
Cooperative            :Four teams each of 4 to 6 seem to work best.
Deathmatch             :Yes 
Dark Match             :No
Difficulty Settings    :No
New Sounds             :The music track ("Golgoth.umx") is not 
                        standard.
New Graphics           :The following texture packs are not standard:
                        "Crusader", "XbpFX" 
NewUnrealScript        :No
External DLLs          :No
Known bugs             :None yet.

--- Construction ---
Editor(s) used         :UnrealEd2.0
Base                   :New Level, except for a purloined skybox & mutator
Construction Time      :20 hours total, spread across 17 years! 

Installation
-------------
Unzip the file into your "UnrealTournament/" directory. 
The files should then unzip into the correct locations:
- DM-EvilTemple2b.unr  in the  UnrealTournament/Maps/      directory;
- Golgoth.umx          in the  UnrealTournament/Music/     directory;
- Crusader.utx         in the  UnrealTournament/Textures/  directory;
- XbpFX.utx            in the  UnrealTournament/Textures/  directory;
- this DM-EvilTemple2b.txt file in the  UnrealTournament/Help/ directory;

- start the game and choose the level under the Tournament Team Game
  (or Tournament DeathMatch) game type.

Extended description:
---------------------
The Evil Temple spans five floors, connected by a central shaft. 
 The lower two levels are mazes surrounded by an open colonnade. 
 The shock rifle is the main weapon on the much more open Level 3. 
 Except for many columns, Level 4 is completely open.
 
Level 5 is off-limits to bots.   Only humans may visit the Unholy 
 of Unholies, which contains the powerups of keg of health, armour, 
 shield belt and invisibility by the flames in the four corners. 
 The only redeemer is available on the roof.</p>
 
The central shaft is a water zone, making it possible to swim up to 
 higher levels.  At the base of the central shaft, on Level 1, 
 is an oversized damage amp (is the dubious doctor overcompensating for 
 something?).  The gravity in the central shaft is slightly negative; 
 if you don't try to move, then you (and discarded weapons) will drift 
 slowly up until bumping into the ceiling of Level 5.

The many pillars make it easier to hide from enemy fire and to escape 
 the blast from the relic of vengeance or the redeemer.

The map is completely zoned, with location information on all levels 
(which matters in team games, but not in classic deathmatch).
 

This map was first created in 2003, but with very few path nodes. 
 Bots were often stranded where they spawned.  During the pandemic 
 of 2020 Doctor Evil turned his malevolent gaze upon this dusty old 
 relic and updated his decrepit Evil Temple.   Ramps have been added 
 in one corner to make it easier for bots to ascend to higher levels 
 of the Evil Temple.

[Also see   http://www.evilut.com/DM-EvilTemple2b.html] 

Copyright / Permissions
------------------------
This level is copyrighted by Doctor Evil (real name on request), 2020.

Authors MAY use this level as a base to build additional levels, 
provided due credit is given to the original author.

You are NOT allowed to commercially exploit this level, 
i.e. put it on a CD or any other electronic medium that is sold 
for money without my explicit permission!   
For free is OK, though ...

You MAY distribute this level through any electronic network 
(internet, FIDO, local BBS etc.), provided you include this file 
and leave the archive intact.

-----------------------
UNREAL TOURNAMENT (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered 
trademarks of Epic Megagames, Inc. All other trademarks and trade 
names are properties of their respective owners.