CTFM-EvilCylinder.txt
======================================================================
Title                  :CTFM-EvilCylinder
Version                :1.0
Release Date           :2006-09-17
Filename               :CTFM-EvilCylinder.zip
Author                 :Doctor Evil
Email Address          :doctor@evilut.com
Web Page               :http://www.evilut.com/
Description            :4 flags on the floor, both walls and ceiling
                         of a giant cylinder
Where to get this map  :If you're reading this, then you probably 
                        know where by now (;-) 
Other levels by author :DM-EvilCathedral, DM-EvilDoorsSky,DM-EvilHex,  
                        DM-Escher, DM-Giger, CTF-Escher, DOM-EvilDoors,
                        CTF-EvilHex, CTFM-7Hexagons, CTFM-EvilXmas,
                        CTFM-HallOfGiants-II, CTFM-EvilLiftsV2, 
                        CTFM-EvilTempleV2 and many more.
Additional Credits to  :-Epic Megagames
                        -Whoever designed the Unreal Editor 
                         and all those nice textures and music. 
                        -Various authors of web tutorials for 
                         the Unreal Editor.

======================================================================
--- Play Information ---
Game                   :Unreal Tournament
Level Name             :CTFM-EvilCylinder
Single Player          :Yes, botmatch.
Cooperative            :Four teams each of 4 to 6 seem to work best.
Deathmatch             :No 
Dark Match             :No
Difficulty Settings    :No
New Sounds             :None.
New Graphics           :Some textures are not standard:
                        "cf_mansion", "CrokxFX", "Crusader") 
NewUnrealScript        :No
External DLLs          :No
Known bugs             :None.

--- Construction ---
Editor(s) used         :UnrealEd2.0
Base                   :New Level
Construction Time      :12 hours total. 


Installation
-------------
Unzip the file into your UnrealTournament/ directory. 
The files should then unzip into the correct locations:
- CTFM-EvilCylinder.unr  in the  UnrealTournament/Maps/  directory;
- cf_mansion.utx     in the  UnrealTournament/Textures/  directory;
- CrokxFX.utx        in the  UnrealTournament/Textures/  directory;
- Crusader.utx       in the  UnrealTournament/Textures/  directory;
- this CTFM-EvilCylinder.txt file in the  UnrealTournament/Help/ directory; 
- start the game and choose the level under the Multi Capture the Flag
  Game type.
***********************************************************************
*** NOTE:   if you do not have the various files for Multi Capture the
  Flag play, then you will need to download them from another site, 
  such as "www.planetunreal.com/multictf/" or "www.fileplanet.com".
***********************************************************************


Extended description
--------------------

The fastest route between flag bases is around the curved inner 
surface of the giant cylinder.   The gravity is quite low.

The bots much prefer the longer route through the back passages that 
lead to the lower sniper gallery and to the redeemer chamber. 
Those passages are clearly colour coded and are also fully zoned. 
There is also an elevator for each team to the upper sniper gallery 
on the opposite wall.   The upper sniper gallery provides a short 
cut from one quarter of the cylinder to another.

Each team has two spawn chambers.   One is fiercely protected by 
an efficient minigun autocannon, while the other is protected by a shock 
autocannon that fires only when hit by enemy fire.

Humans have a distinct advantage over all-bot teams in this map.

Enjoy the warped Evil geometry!
